Illusion Escape 1 V2.3

Please read Rules and Instructions. If followed incorrectly, bugs will inevitably appear.

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Table Of Contents

1. How to start
  A. How to load the file
  B. Coordinates of spawn
  C. Optional Lever
  D. Players
  E. Scoring
  F. Approximate time for gameplay.

2. Text Instructions
  A. Thoughts
  B. Rules
  C. Rules with an exception

3. Rules & Instructions
  A. Chest Arrangement

4. Timeline of Notes

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1. How to start Illusion Escape 1:

A. Drag the 'Illusion Escape 1' folder into %appdata%>.minecraft>saves folder.

B. If you play on a multiplayer server and spawn in an area that does not have the sign 
'Welcome to Illusion Escape', the coordinates for the spawn is x:-64 y: 80 z: -43 and the room
should be a small room outside a wall of bedrock.

C. In the beginning of the map there will be an optional lever to your left. This lever turns on
or off a 5-clock circuit. The 5-clock leads to a strobe light. If this lever is pulled down, the
strobe light will remain on forever. If the lever is pulled up, the strobe light will blink. The
light will only blink until another lever close to the strobe light is pulled down so if you
choose to leave the lever up, lag will only occur for a couple seconds.

D. This map can support 1-6 players. Read 3A to see how this affects chest arrangement.

E. Score is recorded in the number of slimeballs acquired.

F. Gameplay is approximately 45 minutes to 6 hours.

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2.TEXT INSTRUCTIONS:

A. Text written between --'s is what you say.

B. Text written beginning with a ~ must be obeyed.
Example: ~Read this.
Well done.

c. Text written in ()'s must be obeyed unless the sign is not seen upon entering the area.
(Use logic to define whether you actually left the area or not)
Example: Area A is the place where the entrance has a sign '(No Water Allowed)'. 
Area B is a different room outside of Area A. You enter Area B and find that it brings you 
through the back of Area A. This means that '(No Water Allowed)' can be disobeyed since you did
not see the sign upon entering Area A.

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3. RULES AND INSTRUCTIONS:

A. Items in chests are arranged in seperate columns and rows. Each player can take an item from 
each row except the last 3 columns. The last 3 columns contain items that are for one time use 
only. Only 1 player can take 1 item from each of the last 3 columns. The rest of the items left 
in the column are considered backup items. The placement of miscellaneous items will be random.
Example of a double sized chest. 0: Empty square. 1: Empty square that is the zone for single use
items. T: Torch. L: Lever. S: slimeball. c: Cooked Porkchop
T C 0 0 0 0 1 1 L
T C 0 0 0 0 1 1 L
T C 0 0 0 0 1 1 L
T C 0 0 0 0 1 1 L
T C 0 0 S 0 1 1 L 
T C 0 0 0 0 1 1 L
Any player can take the S. Each player takes the items in 1 T square and 
1 C square. In case you die, there should be another T and C square for you to take unless there 
are 6 players participating. Only 1 player can take 1 L. If he dies, there are backup L's. Randomly
placed items are not required to beat the map. If a chest
 does not look like it follows the 
arrangement above, then any player can take any amount of whatever is in the chest. If you used a 
lever or pressure plate before you died, you may not take another one unless the lever or 
pressure plate is destroyed or lost.

B. Do not break anything you did not place except clay or sand blocks unless instructed otherwise.

C. Play on peaceful.

C. You may not use clay, TNT, gunpowder, sand, or wool blocks to build or craft with.

D. If there are no blocks of bedrock, do not place any switches or levers.

E. Blocks of bedrock connected to the wall means that you must place a lever there.

F. Blocks of bedrock connected to the floor means that you must place a stone pressure plate 
there.

G. Once you place a lever or pressure plate, you may not pick it back up. You may only pick it
back up if the lever or pressure plate does not function (you placed it in the wrong place).

H. You may knock off paintings.

I. Debris from explosions are not intended to be used.

J. No cheating or using any mods to cheat or interfere with legitimate gameplay.

K. Play with smooth lighting on.

L. Do not go to the nether.

M. If you recieve the message 'I'm going to restart', it means you must restart the whole map.

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4. Dialogue and Notes Timeline of When the Actual Events Occured (Not the order you read them)
Note 1
Note 4
Dialogue 1
Dialogue 2
Note 2 (The note only)
Note 3 (The note only)
Dialogue 3
Dialogue 4
Note 2 (The dialogue only)
Note 3 (The dialogue only)
Dialogue 5
Dialogue 6
